
Where film goes next.
LED volumes, real time 3D, motion graphics and cinema cameras. The tools we build into every production, so complex subjects can be shown, not just described.
The subjects we film are often impossible to point a camera at: a mechanism inside the body, a product that is not built yet, a system too large or too small to see. LED volumes, real time 3D and modern cinema tools let us build the thing itself, light it like a film set and put real people inside it.
Lumen tests these tools on its own productions first, so by the time they reach a client film they are proven, not experimental. Everything is built in house in Toronto, from the 3D world to the final grade.
Four tools, one pipeline.
Each one is useful on its own. Together, the same 3D world moves from the wall to the edit to every cutdown.
LED volume virtual production
A real time 3D world plays on an LED wall behind the talent, lit and captured in camera. The same technique behind modern film and television, used to put your people somewhere a crew could never go.
Real time 3D
Scenes built in a game engine can be lit, framed and changed live. You see the shot on set, not weeks later, and the camera can move freely through the world.
3D and motion graphics
Molecular, anatomical, mechanical and product visualization built from the real science, with data and diagrams as motion on your own brand system. No stock footage, no generic AI generated video.
Cinema film production
Cinema cameras, prime lenses, controlled lighting and broadcast audio. Robotic camera moves and motorized lighting when the shot calls for them. The craft that makes new technology look like a film, not a demo.

Your people, inside the impossible.
On an LED volume the background is not added later. It is on set, lighting the talent, reflecting in the lenses and visible to everyone in the room.
- A scientist standing inside a cell, an engineer inside a turbine, a founder in orbit
- Real reflections and real light on skin, so it reads as a film, not a composite
- Previsualization: camera moves and lighting agreed before the shoot day
- One 3D world reused for the film, the cutdowns, events and the deck
What it means for your film.
New tools change how we work. They never change what we verify.
Go anywhere, without travel
Orbit, a clean room or a molecule. The location is built once and shot on the wall, with no flights, permits or weather days.
See it before you approve it
Camera moves, lighting and the 3D world are shown before the shoot, so decisions are made early, when they are cheap.
Experts on set for hours, not days
Every location is on one stage, so a scientist or KOL can be filmed in several worlds in a single session.
One world, many films
The same 3D scene feeds the flagship film, the cutdowns, the conference screen and the investor deck.
Accurate before it is beautiful
Every model and animation is checked against the source science. Style frames are signed off before animation begins.
Reviewed on the frame
Every cut is shared in Frame.io. Notes land on the exact frame and are tracked until they are closed.
Build it with us.
We are growing the team behind this work: virtual production, 3D, motion and film.
Careers
Open roles in virtual production, real time 3D, motion design, cinematography, editing and producing.
02Capabilities
The full pipeline in house: scripting, film, LED wall virtual production, 3D and CGI, motion and post.
03The work
Case studies from GNQ Insilico, The DNA Company, HLTH, OCFP, Ontario Power Generation and more.
04Industries
Film production for life sciences, pharmaceutical, healthcare, universities, technology and the public sector.
Complexity, made clear.
Tell us the audience, the goal and the deadline. A white paper, a deck or a fifteen minute call is usually enough to scope it.
Book a scoping call hello@lumennarrative.com